I was, and still am, very enthusiastic about melding traditional illustration styles of the likes of Tadahiro Uesugi and Pascal Campion with interactive media. Watch this space, it will happen...
I spend my working days as an Executive (boo) Art Director (hurrah) making Computer Games. For more than 25 years I've worked with some very inspiring people to create over 20 titles including some truly landmark ones. As an Executive A.D. I've been involved with more projects than those listed below but I've tried to limit the site to cover things I actually dirtied my hands on and lost sleep over.
Dictating Art In the wild
Thursday, 16 August 2012
All Of Us
Quite an exciting 'create a world' concept that never came to fruition in its own right. That said, The Trail's visual style was obviously developed from the work pioneered here and some of the game-play ambition is finding its way into other titles.
I was, and still am, very enthusiastic about melding traditional illustration styles of the likes of Tadahiro Uesugi and Pascal Campion with interactive media. Watch this space, it will happen...
I was, and still am, very enthusiastic about melding traditional illustration styles of the likes of Tadahiro Uesugi and Pascal Campion with interactive media. Watch this space, it will happen...
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