Dictating Art In the wild

Dictating Art In the wild
Horsing around on the set of fable the Journey

Thursday, 26 June 1997

Dungeon Keeper

This was a good one. I remember one day Peter M' coming up to me and asking if I could put together a visualisation of a maze/dungeon thing to help him communicate an idea he'd had. A month later we were developing dungeon Keeper.

Quite an inventive title which again spawned many imitators. Mark Healey did a great job as the Lead artist on the project but I had a 'hands on' part to play as well as my Head Of Art role. I remember it being enormous fun to work on, a really buzzing team.





I was particularily proud of the map and Torture Chamber screens and am struggling to find copies of them to post. If anyone has them stored, please give me a shout.